20 TUTORIALS · 00–19 START USING RVFX
REFINE & ADD DETAIL
03 · Refracturing Selected Pieces & Interior Materials
05 · Dust Effects & Spawn Filters
PATTERNS & STRUCTURAL CONTROL
07 · Fracture Patterns & Scene Gizmos
09 · Vertex Color IDs & Groups
11 · Connecting Groups & Chunk Constraints
13 · Active / Inactive & Activation
ADVANCED PLAYBACK
MOVE BETWEEN PROJECTS
18 · Portable Playback for Another Project
19 · Switch Built-in, URP & HDRP
3:28 · 1080p · English
Compare three results using the same doorway and force: no connections between groups, stronger Glue connections between the beam and pillars, and Noise Chunks inside the beam. First watch the unconnected beam break apart, then build the group connections and see its ends stay attached. Four illustrated 3D slides explain the chunk workflow step by step: individual piece colors, shared chunk colors, strong connections inside a chunk, and weaker connections between chunks. Then apply the settings in Unity and compare the simulation results.