https://rain-shampoo-bff.notion.site/Document-36f660b5469e8049bafbf9eecf73d451
RVFX Mesh To Terrain is a Unity Editor tool that converts mesh-based objects into Unity Terrain.
The tool is designed for artists and developers who want to turn an existing mesh environment, landscape, or terrain-like model into a Unity Terrain object without manually rebuilding the shape from scratch.
RVFX Mesh To Terrain can generate Terrain height data from the selected source mesh object and its child MeshRenderers. It can also generate TerrainLayer textures such as Diffuse, Normal, and URP Mask Map outputs when the required source material textures are available.
The tool uses a guided step-by-step workflow:
1. Source
2. Terrain
3. Textures
4. Convert
This makes the conversion process easier to follow and helps prevent missing required setup before generating the final Terrain.
After importing the package into your Unity project, open the tool from the Unity top menu:
Tools > RVFX > Mesh To Terrain
This opens the RVFX Mesh To Terrain editor window.

The Source step is where you choose the mesh object that will be converted into Unity Terrain.