RVFX RBD Fracture — Runtime API

Runtime mesh fracture and Rigidbody destruction for Unity.


Requirements

using UnityEngine;
using RVFX.RBD_Baker;

Quick Start

Fracture

RBDRuntimeFractureObjectResult result =
    RBDRuntime.Break(gameObject);

Fracture and explode

RBDRuntimeFractureObjectResult result =
    RBDRuntime.BreakAndExplode(gameObject);

Explode from a hit point

RBDRuntimeFractureObjectResult result =
    RBDRuntime.BreakAndExplode(
        hit.collider.gameObject,
        hit.point);

Common Options