Mesh Extractor Tool is a fast and simple Unity editor tool for extracting, splitting, and exporting selected areas from existing 3D meshes.
Select mesh faces directly in the Scene View, separate the selected area into a new asset, or split it from the original model without leaving Unity.
Designed for asset cleanup, prop separation, kitbashing, modular asset creation, and quick mesh editing workflows.
◆ Material-Aware Extraction
Mesh Extractor Tool is built to preserve useful material data during extraction.
It supports shared materials, multiple material slots, submesh-based material assignments, and texture crop workflows.
When texture cropping is enabled, the tool can create matching cropped texture assets and generated materials for the extracted mesh part.
This helps separated parts stay clean, organized, and ready to reuse without manually rebuilding material references.
◆ Renderer Support
Supports both MeshRenderer and SkinnedMeshRenderer objects.
This makes it useful for regular props, environment models, characters, equipment, accessories, and other imported 3D assets.
◆ What You Can Do