DOCUMENTATION

Quick Start

Destruction Rig

GPU Playback

Compatibility

Video Tutorials


RVFX Destruction System


ON THIS PAGE

01 · Installation & dependencies

RVFX-4-01.webp

02 · Verified version combinations

RVFX-4-02.webp

03 · Verified combinations (continued)

RVFX-4-03.webp

Playback placement requirements

These rules apply independently of device rendering capabilities. Exact supports positive uniform scale and XYZ rotation. Adaptive Landing supports positive uniform scale and Y-axis rotation only, with world up aligned. Parents count; non-uniform, zero/negative scale and shear block playback with an Error.

At world scale other than 1, enabled particle prefabs using Local/Shape scaling show a non-blocking Warning. Set Main > Scaling Mode = Hierarchy, including nested children. Adaptive particle events keep their recorded times/positions rather than following corrected landing contacts.

See GPU Playback for examples and Inspector screenshots.

04 · Changing render pipelines

RVFX-4-04.webp

05 · Windows player validation

Unity 6000.3.26f1 was checked with Built-in, URP and HDRP in an isolated imported-package project and Windows x64 players, including playback and normal process exit.

A shutdown crash reproduced on the tested Windows machine with 6000.3.15f1, including empty projects without RVFX. Unity lists Windows accessibility shutdown fix UUM-146676 in 6000.3.21f1. The validation run on 6000.3.26f1 exited normally. These checks do not establish macOS or Android device execution.

RVFX-Compatibility-Windows.png

Download the compatibility guide

Compatibility PDF — includes Windows player validation

Compatibility PDF — includes Windows player validation